Your friendly neighbourhood audio dev.
Whether you need a Swiss Army knife sound designer, someone to kickstart your pre‑production audio pipeline, or simply help putting the final touches to your project, I can help.
Game developer first, sound designer second.
That's my mantra when it comes to my craft!
My strongest traits include having an adaptive and agile mindset, a proactive attitude, and a holistic approach to my work; I thrive on collaborating closely with others to define and deliver the best possible gameplay experience for the player.
What else can I offer you?
Track record
A proven track record of shipping titles and contributing as a sound designer within AA and AAA across all development stages; from pre‑production all the way through production, and into live service.
Generalist
A strong generalist foundation in both creative and technical audio design, built through hands‑on experience on multiple projects, IPs and a large variety of tasks. Hence the Swiss Army knife reference!
Audio production
Broad expertise in audio production standards and workflows, from recording to mixing, shaped by years of in‑house work and a university degree from Sonic College.
Feature ownership
Fully demonstrated proficiency in feature ownership within audio pipelines and beyond, having worked effectively as a stakeholder between teams and production.
Quick to adapt
An ability to quickly adapt and learn new skills, tools and software, supported by exposure and experience with proprietary engines and middleware implementation.
Holistic approach
A naturally holistic approach to game development, driven by a strong commitment to cross‑disciplinary collaboration and good communication practices.